Devlog #1: The Greywake
The Greywake » Devlog




The Greywake is a browser-based narrative game about a sentient ship, her fractured crew, and the invisible language that binds them.
You're chasing a bounty worth 200,000 credits—enough to stop running salvage jobs forever. But when you corner your target in an agricultural dome, surrounded by flowers it planted, it asks you:
"I was made, not born. Does that make me less real?"
Your crew is watching. Your ship AI is listening. The galaxy will remember what you choose.
Features:
- Your choices emit glyphs—invisible marks etched into the ship's memory
- Deep crew dynamics: ex-military captain, sentient AI, medic with family beyond the Riftline, engineer haunted by a massacre
- Four factions tracking your reputation across the expanse
- Missions, ship upgrades, exploration
- AI-generated scenes for key moments
- Text-based with natural language commands
Privacy:
The Greywake is serverless and doesn't store your personal data, location, or conversations. Every decision stays in your session unless you export your ship's log.
Anthropic API required to play
The Greywake
Sci-Fi Narrative Simulator
| Status | In development |
| Author | The Greywake |
| Genre | Simulation |
More posts
- Devlog #10: Data Fragment5 hours ago
- Devlog #9: Factions14 hours ago
- Devlog #8: 🜃 The Archivist23 hours ago
- Devlog #7: 🜁 The Illusionist1 day ago
- Devlog #6: 🖌 The Painter1 day ago
- Devlog #5: Exploration3 days ago
- Devlog #4: Meet the Crew3 days ago
- Devlog #3: Items and Trading3 days ago
- Devlog #2: Gameplay Story8 days ago
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